Play Guide

■For those playing for the first tim

<Basic play>

  • “HERO” attacks by tapping the screen, and “CAMRADE (companion)” attacks automatically at regular intervals.
  • Victory is achieved when the monster’s HP is reduced to zero.
    The “Boss Monster” has a time limit, and you win by reducing its HP to zero within the time limit.
  • When the Boss Monster is defeated, you can proceed to the next stage.
  • You can get “Mana” by defeating monsters!
    Mana can be used to level up HERO, learn skills, level up COMRADE, etc.
    Once you have gained mana by defeating monsters, try to raise HERO level as a priority!

<COMRADE and his friends are reliable.>

  • When you win against the boss monster, there is a certain probability that a monster will join your team!
  • The boss monster “Chemonon” of Stage 1 is a monster that is guaranteed to become a friend!
    When a monster joins, an icon will appear on the right side of the screen.
  • The first “Idol” will join you at stage 10, and after that, you will automatically join by clearing specific stages.
    The first “element” joins at stage 20, and after that, new elements join when each element is trained to a certain level.

<To become stronger>

  • When you can no longer defeat monsters, do not hesitate to “Reincarnation”!
    Tap the compass icon in the upper right corner of the screen to display the screen for reincarnation.
  • When you reincarnate, you will start from the beginning of the stage, but you will gain “Ability Points” that can strengthen HERO’s “Abilities” along with “Vision” and “Memory,” which are exclusive assets.
  • Reincarnate and use the Vision and Memory you earn to enhance your “Artifacts”!
    Artifacts have various effects, such as enhancing the damage of HERO, COMRADE, and the others, so you can become stronger and stronger by being proactive!

For more details, please refer to the respective sections in the play guide!

■Account Registration

Registering an account allows you to transfer your data to a different device and recover your data in case of an emergency, so please be sure to register an account to protect your valuable data.

  • You can register an account from the options in the upper left corner of the screen.
  • Set any password in the account registration screen and tap “Account Registration” to display the “Transfer ID” on the screen.
    Please make a note of this ID, as you will need it to take over or restore your account.
  • To take over or recover your account, tap “Data recovery” on the same screen.
    Enter your transfer ID and password to complete the transfer and recovery process.
  • If you transfer your account, you can play the game on the device you used before the transfer, but you cannot log in at the same time.
    In addition, please note that if you continue to play the game on the device before the transfer and resume play on the new device after the transfer, the correct data may not be reflected until at least 30 minutes have passed after you completely exit the application on the device before the transfer.
■BATTLE

<Battle Basics>

  • Tap the screen and HERO will attack!
    Your friends, such as COM-MON and idols, will attack automatically at regular intervals.
  • Victory is achieved by reducing the monster’s HP to 0!
  • When a certain number of monsters are defeated, a boss monster will appear!
    Only the boss monster has a time limit, and if you cannot win within the time limit, you will be defeated.
    If you are defeated, you can try again by tapping the boss battle icon next to the monster HP gauge.

<Luck Fairy>

  • Every certain amount of time, a Luck Fairy with a blue light will appear.
  • Tap the Luck Fairy to activate special effects such as gaining mana and automatically activating skills!
  • You can get a limited number of “Treasures” from the Luck Fairies!
    There is one type of treasure per stage square, for a total of 50 types of treasures!

<Victory Rewards>

  • When you win against the boss monster, you can get “COM-MON” and “Accessories” with a certain probability!
  • Victory rewards can be obtained by tapping the icons on the right side of the screen.
    The maximum number of accessories in stock is 99.
    *Please note that you will not be able to acquire new accessories when you have 99 accessories in stock.
■Reincarnation
  • Tap the compass icon in the upper right corner of the screen to open the reincarnation screen
  • You can select any stage square (without the key icon) that you have already reached to reincarnate.
    Note that depending on the number of stages to be reincarnated, you may not be able to select the stage square with the highest progression.
    *In that case, the stage square that is slightly earlier than the number of advanced stages will become the selectable stage square.
  • You can acquire “Vision”, “Memory”, and “Ability Points” by performing reincarnation!
    The acquisition value of each item varies depending on the following conditions
    – Vision: changes depending on the number of stages in which the reincarnation is performed (the higher the number of stages, the higher the value).
    – Memory: varies depending on the number of stages you reincarnate (the higher the number of stages, the higher the value)
    – Ability points: earned when the highest number of stages is updated (the higher the number of updated stages, the higher the value)
    *Ability points cannot be earned by reincarnating while the highest stage has not been updated.
  • You can increase the vision and memory you gain when you reincarnate by consuming crystals or watching ads when you reincarnate.
    *Note that you cannot use both at the same time.
  • The reincarnation screen shows your current progress on the world map, as well as the number of COM-MON and treasures you have earned for each stage square.
■Menu: HERO

<HERO>

  • You can increase your level by spending mana to improve your tap damage!
    By increasing the tap damage of HERO, you can also increase the damage of COM-MON.
  • You can learn skills by raising HERO to a certain level.
    When a skill is learned, an icon will appear on the play screen, and you can activate it by consuming MP.
  • The maximum MP can be increased by raising the level of HERO.
  • Tap the HERO icon to change her name and appearance.

<Ability Tree>

  • Ability tree allows you to activate various effects by consuming ability points
    Effects triggered by abilities are always in effect.
  • Ability points can be acquired from reincarnation, Shop, etc.
  • Abilities can be learned in order from the top of the tree, with the lower abilities being released one by one as each ability is leveled up to a certain level.
  • There are four types of ability trees, each of which is released by reaching a specific stage.
  • Abilities can be initialized by clicking on the “Reset Abilities” button on the screen.
    Please note that all abilities can be initialized, and only certain abilities cannot be initialized.

<Magical Power>

  • “Magical Power” can activate various effects by consuming crystals.
  • Each Magical Power has three levels of effects, and can be used consecutively to activate a higher level of effect.
  • Each level is not duplicated, and only the highest level effect is always activated.
    Each Magical Power has a time limit, but even if you activate a higher level effect after the first stage is activated, the effect time will not be overwritten.
■Menu: COM-MON
  • The monster you join is called “COM-MON (Comrade Monster)”!
  • A certain probability of becoming a comrade can be obtained by defeating boss monsters!
    The probability of becoming a comrade can be improved with Magical Power and VIP point rewards!
  • COM-MON can level up by joining the same COM-MON
    COM-MON can be joined by winning, or acquired from the store
    The maximum level of each COM-MON is 1000 (as of ver 1.0)
    *COM-MON additionally acquired after level 1000 is retained internally and will be utilized through future updates.
  • Up to 12 players can be organized for battle!
    You can replace them by clicking on the “Formation” button on the screen.
  • In addition to attacking automatically, COM-MON has two special skills: one that is always active and one that is activated when it is organized.
    *Skills at the time of organization are only effective when they are organized
■Menu: Idols

<Idol>

  • When you clear a specific stage, you will be able to join a fixed number of idols.
    You can have a total of 12 idols, all of whom can participate in battles.
  • Idols can be leveled up by spending mana.
  • When you reach a certain level, you can learn a different skill for each idol, which is always active.
    *The mastery levels of each skill are as follows
    Lv.100
    Lv.400
    Lv.800
    Lv.1500
    Lv.2500
    Lv.4000
    Lv.6000
    Lv.8000
    Lv.11000
    Lv.14000

<Elements>

  • When you train a certain element to a certain level, a new element will join the group.
  • Elements can be leveled up by spending mana
  • When an element reaches a certain level, it can learn a different permanently activated skill for each element.
    *The mastery levels of each skill are as follows
    Lv.100
    Lv.400
    Lv.800
    Lv.1500
    Lv.2500
    Lv.4000
    Lv.6000
    Lv.8000
    Lv.11000
    Lv.14000
■Menu: Accessory
  • You can get it at a certain probability when you win a boss monster!
    When an accessory is dropped, an icon will appear on the right side of the screen.
  • The accessory’s unique effect can be triggered by attaching it.
  • There are five types of parts in total, and only one accessory can be attached to each part.
  • There are two categories of accessories: “Rarity” and “Score
    – Rarity: There are three types in descending order: “RARE”, “LEGENDARY” and “MYTHIC”.
    – Score: The higher the score, the higher the unique effect value.
    *The score value will increase as the highest stage is reached.
  •  In “Crafting”, you can create accessories of the rarity “MYTHIC” by spending “Damascus”!
    *MYTHIC” accessories can only be obtained through crafting.
  • Only “MYTHIC” accessories will have an exclusive “set effect”!
    There are two types of set effects, and if all five parts of the same type are equipped, two effects will be triggered!
  • The score and set effect values for crafting can be increased for each new stage reached.
    The score and set effect values of accessories that have already been created are fixed at the time of creation and will not increase thereafter.Unwanted accessories can be sold and crystals can be earned by selling them.
  • Valuable accessories can be locked.
  • The total number of accessories you can have is 100 for all parts of your body.
    When you acquire a new accessory with the maximum number of accessories in your possession, it will be sold automatically under the following conditions
    <Priority for automatic sale>
    1. Unlocked accessories
    2. Accessory with the same name that has a lower score than the available accessory
    3. Score lower than available accessories
    4. Lower rarity than available accessories
    *Lock your precious accessories to avoid automatic sale or sale by mistake!
■Menu: Artifact

Hero’s relic and sealed legendary equipment, such as HERO and Comrade, have a very powerful effect that improves all damage, so after reincarnation, make it a priority to acquire and level up your equipment!

In addition to improving all damage, there are various other effects, so please enjoy training them according to your play style!

<Hero’s relic>

  • You can acquire it by using “Vision” which can be obtained by reincarnation, etc.
    Each acquired Hero’s Relic has a unique effect that is always in effect.
  • The acquired Hero’s relic can be leveled up by consuming Vision.
    The unique effect value will increase as you level up.

<Sealed legendary equipment>

  • can be obtained by using “memory” acquired through reincarnation and other means.
    Each of the acquired sealed legendary equipment has its own unique effect that is always in effect.
  • The acquired sealed legendary equipment can be leveled up by consuming memory.
    The unique effect value will increase as you level up.
■Menu: Shop

<Crystals and bundle>

  • Crystals and bundles can be purchased by paying a fee
  • Crystals can be purchased an unlimited number of times, and the number of free crystals earned will be greatly increased only for the first purchase of each pack!
    Bundles can be purchased an unlimited number of times per day or per week.
  • crystals and bundles earn “VIP tokens” when purchased
    A certain number of VIP tokens can be used to activate useful effects.
    The effects released with VIP tokens are permanent and always in effect.

<Random Shop>

  • Random Shop items can be purchased by spending crystals.
    The Random Shop lineup will be fully renewed under the following conditions
    – Condition 1: 6 hours have passed(6:00/12:00/18:00/24:00 UTC)
    – Condition 2: Once a day (6:00 UTC)
    The same item can only be purchased once a day in the random store.
    Note that items already purchased may be displayed when the lineup is updated, but can be purchased again when condition 2 is updated
  • The score value, vision quantity and memory quantity of the accessories in the lineup will vary depending on the highest stage reached

<Treasure Chest>

  • Treasure chests can be purchased by spending crystals.
    There is no limit to the number of times you can purchase treasure chests.
  • Treasure chests (ads) can be earned once a day by viewing ads.
    Treasure chests (ads) can be earned again at each update (6:00 UTC)

<Free crystals>

  • Free crystals can be earned by viewing the official X, official Youtube, and store ratings respectively
■Adventure Book
  • Tap the book icon in the upper right corner of the screen to see the complete adventure book!
    The Adventure Book contains a variety of information.
  • The “Adventure Rank” in the “Adventure Record” changes depending on the play status of all players.
    There are four levels of Adventure Rank, from C to S. Adventure Rank is updated every (6:00 UTC).
    *The update of adventure ranks is not immediate and may take some time.
■Login Bonus
  • Login bonuses are earned by logging into the game once a day!
    If you log in again 24 hours after receiving your login bonus, you will receive it for the next day.
  • Login bonuses are earned in order for each day you log in, and once you have earned all 14 days, you can start earning them again from day 1!
    Note that if you are still logged in at the daily renewal time, you can earn a new login bonus by restarting the application
  • login bonus can be doubled by earning a certain number of VIP tokens
    Note that when the doubled effect is activated, the doubled login bonus will start from “Day 1”, which is different from the current number of login bonus days

    Example: If the double effect is activated on the 5th day of the login bonus
    – Earn the 1st day’s login bonus along with the 5th day’s login bonus
    – If you log in the next day, you get the 6th day login bonus and the 2nd day login bonus
■Terms
  • COMRADE
    COMRADE are those who fight alongside HERO!
    COM-MON, Idols, and Elements are the targets.
  • Damage targets
    Damage to monster HP can be dealt to “HERO”, “COM-MON”, “Idols”, and “Elements”.
    Each of the “Damage Increase” effects that have a specific target will be applied to any or all of these four types of damage.
  • Critical
    This is a special damage effect that targets HERO only!
    A certain percentage of HERO’s tap attack will cause a certain amount of damage, which is greater than normal damage!
  • Each Attribute
    COMRADE have the following attributes
    – Attribute 1: Fire, Water, Wind
    – Attribute 2: Fighter, Shooter, Assassin, Witch
    All COMRADE have one each of Attribute 1 and Attribute 2 and cannot be changed!
  • Splash effect, skip performance
    <Splash>
    This effect allows damage in excess of the total HP from damage inflicted on a monster to be carried over to the next monster that appears!
    When the splash effect improves, damage can be inflicted on monsters in succession.
    There is a limit to the number of monsters that can be continuously damaged by Splash, and the effect that increases the limit is called Skip Performance.

    <Skip>
    This effect increases the number of monsters that can be damaged in excess by the splash effect!
    With the increased skipping performance, the number of monsters that can be damaged by the splash effect can be increased, making it possible to progress through multiple stages at once.
    Note that Splash and Skip are only applied to the following
    – Target effect: HERO’s skills “Fatal Blow”, “War Cry”, and “Knight of Mirage”.
    *Splash and Skip effects are activated when the relevant skill is activated.